FoA2 will use a screen resolution of 320x200 pixels. It will use hicolor by default. All other graphical enhancements (such as higher resolutions to enable upscaling) will be optional. As in the precursor, bitmaps to display and animate characters (sprites) will be drawn by hand.
Here are a number of samples of the work of our background artist, Jens.
- Sprite Tutorial
CC discusses the creation of "Schreck", a character sprite.
- Deluxe Paint Tutorial (PDF)
An excellent tutorial by Jens, dealing with the difficult task of creating FoA-like artwork using the classic program Deluxe Paint.